How I Play My Level 80 Mage
A walkthrough of my level 80 EverQuest Mage setup. Covers the spell rotation built around Shock of the Many, swarm pet management, the burn sequence, gear recommendations from Seeds of Destruction Paragon armor through House of Thule, and key focus items for fire damage.
The level 80 Mage is built around stacking pets to maximize Shock of the Many damage. This guide covers the everyday spell rotation, swarm pet management, burn sequence, gear progression from Seeds of Destruction Paragon to House of Thule, and the focus items that matter most.
Session Overview
The Mage's role and how it fits into the box.
- Role: Pet-driven fire DPS. Water elemental tank pet plus swarm pets feeding into Shock of the Many.
- Pet of choice: Core of Water. Used as the main pet at all levels. Don't bother gearing them; they die when you log out.
- Focus: Maximize pet count on the target to scale Shock of the Many from 1,800 up to 13,000 damage per cast.
- Boxing note: Two Mages running the same rotation easily hit the 7+ pet threshold for max-damage Shock of the Many.
Core Spell Rotation
The everyday multibind on the spam button.
- Rancorous Servant: Swarm pet. The bread and butter. Adds a pet to the target so the next Shock of the Many hits harder.
- Shock of the Many: Variable damage scaling from 1,800 (1 pet) to 13,000 (7+ pets). The biggest single nuke in the rotation.
- Fickle Pyroclasm: Random fire nuke. Can buff or debuff your next spell's damage by a percentage.
- Scorching Sands: 1,928 damage near-instant (0.7s cast) nuke.
- Bolt of Molten Dross: 4,100 damage fire nuke. Replaces older Spear of Ro line.
Order matters: Rancorous Servant first, then Shock of the Many. You want the pet on the field before the variable nuke fires. Both Mages running the same rotation in parallel pushes pet count above the cap.
Pet Stacking Math
Why hitting 7 pets is the goal.
- 1 pet: Your water elemental. Base damage ~1,800.
- 2 pets: + Rancorous Servant swarm pet.
- 4 pets: + Second Mage's elemental and swarm.
- 6 pets: + Wizard and Enchanter pets.
- 7+ pets: + Host of Elements (3 level-84 swarm pets). Caps Shock of the Many at ~13,000 damage.
Timing window: If both Mages cast Rancorous Servant close together, there's a brief window with two swarm pets active simultaneously, doubling the Shock of the Many burst.
Pet Buffs & Maintenance
Keep the elemental alive and hitting hard.
- Burnout: Pet haste. Keep it on at all times.
- Iceflame Tenement: Pet absorb buff so it can tank a little better.
- Pet Damage Shield: Always have the highest available DS on the elemental.
- Wrath Strength Aura: Pet aura that increases pet damage by ~10%.
- Hungry Flames: Tank buff with damage shield component. Put it on the main tank.
- Prime Symbiosis: Pet cannibalize. Converts pet HP to your mana. Always keep this rolling.
Burn Sequence
The peak DPS window stacking.
- Silent Casting: Lowers aggro on everything cast for ~1 minute. Open with this.
- Companion's Fury (Frenzy Burnout): Massive pet damage boost. Your pet becomes a damage monster.
- Shielding: Pop right after Frenzy Burnout so the now-aggro-magnet pet doesn't die.
- Heart of the Frost Stone: Absorbs incoming spell and melee damage.
- Heart of the Skyfire: +1 to 9% spell base damage and -50% hatred. Clean DPS uplift.
Always-on buffs: Elemental Form is a permanent buff (survives death). Always keep it active for the stat, mana regen, and HP bonus.
Utility Spells
The supporting cast for everyday play.
- Mod Rod: Spell version now, AA version later. Always have rods up for the group casters.
- Call of the Hero: Position the entire box with no auto-follow. Group Call of the Hero unlocks at level 98.
- Turn Summoned: Sits in the multibind doing nothing on normal mobs but procs ~4,000 damage on summoned/elemental targets, with a 5% chance to crit for 32,000.
- Companion of Necessity: Summons a tanking pet. Useful when your main pet needs aggro relief.
- Pet Heal: Situational. For emergency tank-down recovery, not part of the regular rotation.
- Summoned Items: Crystal Belt, Summon Prime Armaments, Summon Muzzle of Mowcha for the pet. Hand them off after summoning.
Gear Progression at 80
The path from Defiant to Underfoot.
- Elegant Defiant: The final Defiant tier. Your starting point at 75 to 80.
- Paragon Armor (Seeds of Destruction): Equivalent to House of Thule tier 1. Strongly recommended for solo or small-box players. Soloable on most classes between 75 and 80.
- Heroes Armor: Easier alternative. Significantly weaker than Paragon (e.g., 374 HP vs 861 HP per slot) but accessible.
- House of Thule Tier 1: Best path for 6-boxers with a survivable tank. Fear Itself zone, kill the named for armor tokens, weapons, and rares.
- Underfoot & Tier 4 HoT: Buy with Marks of Valor from the Call of the Forsaken merchant in Ethernere: West Karana once you hit the level requirement.
Visible upgrades: Head, chest, and legs in HoT must be upgraded tier-to-tier by killing named for sphere tokens.
Focus Items That Matter
Slot priority for fire damage.
- Arms (top priority): Around level 85+, arms carry the fire focus. +165% fire DoT damage and +31 to 35% fire spell damage.
- Helmet: Carries the magic focus. Second priority slot.
- Earring: Always one of your best-in-slot focus items.
- Other slots: Spell range and standard caster mods are baseline on most current-level gear.
Hotbar & Multibind
One-finger play for the box.
- Multibind setup: Every spam slot is bound to the same key. Push one button, all hot bars activate.
- Spam button (5): Rancorous Servant → Shock of the Many → Fickle Pyroclasm → Scorching Sands → Bolt of Molten Dross → Turn Summoned.
- Assist button: Bound to the main tank's target. Instant target acquisition with no cast pause.
- Pet attack + swarm: Single button so both your elemental and swarm pet hit the same target.
- Stand: Bound for AoE FD recovery. Instantly stands the character back up.
- IS Boxer: All Mages activate the multibind simultaneously for parallel rotations.
Quick Rotation Cheat Sheet
- Pre-pull: Burnout, Iceflame Tenement, Damage Shield, Wrath Strength aura. All on the pet.
- Burn: Silent Casting → Companion's Fury → Shielding → Heart of the Frost Stone → Heart of the Skyfire.
- Pet attack + swarm: Send the elemental and Rancorous Servant in.
- Spam: Multibind 5. Rancorous Servant → Shock of the Many → Fickle Pyroclasm → Scorching Sands → Bolt of Molten Dross.
- Maintain: Cast Rancorous Servant on cooldown to keep pet count high. Watch for the two-swarm-pet overlap window.
- vs Summoned: Turn Summoned procs in the multibind. Free 4k nuke with 5% chance for 32k.
- Mana: Prime Symbiosis on cooldown, Mod Rods for the group.
YouTube Generated Transcript
Hello and welcome to how I play my level 80 Mage. So today we’re going to talk about spells, we’re going to talk about >> [music] >> pets, we’re going to talk about everything. >> [laughter] >> Uh here we are in the guild hall, right? This is where I do all my all my videos. So first spell we got going on right now is Bolt of Dross. Now >> [music] >> I believe we had Spear of Row or the equivalent before. Um but there’s currently not a there’s not a new spear. Uh we will be getting spears in the bolt line will go away, but right now this is it. So this is a 4100 nuke, very nice, right? So thing of last thing here in my rotation. Uh then we have Scorching Sands, which is a near instant. Near instant that’s a 0.7 cast time. Uh 1928 damage nuke there. Then we have our bread and butter, our probably our most important spell. Uh Rancorous Servant, this is a our swarm pet, right? This summons a little bit of magic, right? So you can look here. There’s one and just one. Thinking of something else. Uh summons a little pet that does you know pretty good damage, right? This is a nice little thing that can off tank. They are the bread and butter of the Mage class. Uh if we look to the future, this is the the counter synergy, our synergy line of spells. So you want to make sure you cast this on cool down to get damage boost to fire nukes in the future. [clears throat] Not yet. About 105. About 105 is when that happens and that’ll that’ll be soon. Uh then we picked up Shock of Many, which is the first in the spell line. Shock of Many is a very interesting spell because it does a variable damage based on the amount of pets attacking the mob that is currently being attacked. So it scales from 1800 damage all the way up to 13,000 damage. Now this is where the Mage starts to do a lot of damage. So we have one pet, right? So we have our our little guy here. So let’s just start sending these in. So that’s one pet, right? Then we do our Rancorous Servant, that’s two pets, right? Now I have two Mages, so that’s two more pets, that’s four, right? So that’s I’m at four. Now the the Wizard and the Enchanter both have another pet that they can throw on, that’s six, right? So Shock of Many uh we need one more, right? One more to get that extra bit. And then we get Host of Elements. This summons three uh level 84 mobs to get on there. So uh 6 + 3 obviously that’s nine. And the other Mage is casting it also. Uh so we we going to be getting 13,000 damage pretty much every time we do this. Uh give or take, right? There’s there’s a you know it’ll go down a little bit, it’ll go up a little bit. We do have other little pets like the Servant of Row and stuff like that that will count towards it uh along with I believe the Druid has a little pet that I throw out there also. So hitting that seven pet uh you know barrier right there, right? Is not that hard, right? And you can see the difference between between three and six pets and seven is like double. So uh our damage should skyrocket up during fights that we are allowed to get all that stuff out, right? And sometimes I think you can get two of the swarm pets at the same time, right? Let me see if I can get uh it just depends on the timing, right? Let me see if I can get the other one on there, but getting to that 13,000 nuke damage is not going to be that difficult uh with our current group set up. Now we can even optimize this more, so you can see there there’s two swarm pets on there and the other one fades off. So there is a timing window where you have two pets hitting. And if you have two Mages casting at the same time uh that window is larger for getting those 13,000 nukes. So keep that in mind there. Now I do have Summoned Orb. Now I like it’s there. If it lands, it lands. It’s not really that important to me right now. Uh later on when we get to 130 there is a upgraded version of this that does a significant amount of damage, and so it’ll be better than casting this little 69 spell. Uh but that’s just cuz that’s how I play my level 130 Mage and I’m pretty loaded in for right now. >> [music] >> Uh then we have Hungry Flames. This is a tank buff that will give a little extra damage shield. I put it on Mr. Hamrock here to make sure he is nice and tanky. I don’t think it’s going to stick on him right now cuz he’s got all kinds of stuff plus I fizzled it. Yeah, I can’t even cast that’s how that’s how often I cast some of these spells, right? Uh there we go. Landed that time. Uh so that you know that’s another buff for him to get a little bit more than So then we have our Mod Rod. Now right now I’m using the spell version. Uh in in fact somebody summoned Mod Rods and I can’t even use them right now until I go delete those. Uh but uh later on we’ll get an AA version of this that I use instead of that. So you know Mod Rods are good. Make sure you have them. Uh Prime Symbiosis is our pet uh cannibalize, right? This takes health from the pet, gives us back mana. So it’s something you want to have on at all times. Let’s send that off there. Uh and then we have Call a Hero. It’s about level 100, level 98 we get the group Call Hero which will replace this, but a Call a Hero on my characters just about everywhere. I don’t I hate auto follow, it sucks. Uh so I go straight with it, just Call Heroing everyone everywhere. And then it gets easier when you get a group Call Hero. Uh then we have Fickle Pyroclasm, which is a another fire nuke. Uh you can see the trend here that the Mage is mostly fire damage, right? Uh so this will what The next damage might The next spell might get extra damage, right? Uh and then you can do less damage if it goes the other way. So it’s a nice little random buff there. And then I have Pet Heal, which cures the pet. Now I don’t use this as much, I don’t have it bound anywhere. This is a situational spell where like the tank dies and I’m trying to recover in some way and I just I just click on here and I click those, right? And then here at the end we have Core of Water, which is our current level water pet. I use this as my my my pet. I don’t use anything else right now, I only use water pets. I do try to give them weapons and stuff. I try to give them gear, but uh I don’t know. I log on my pets are dead. So I I I don’t really put too much effort into it. In 130 I might put a little bit more effort into it, but if my pets cannot stand withstand me logging out and logging back in, I’m not really going to care. Obviously if the server goes down you lose your pets, so you know the things like that are there. That is my everyday spells, right? So the rotation becomes So my assist button is um X 30 19, which is my main tank’s assist, right? So here’s my Here’s my tank. I’m going to target the dummy, right? Instantaneously I have the target here. So I don’t need to do any fancy pauses with the assist. I just it’s it’s there. No no hesitation. So [laughter] pet attack, pet swarm. So if I have my swarm pet out and he’s just standing around, you know, playing with himself uh he will attack whatever I tell him to, same with my pet. I have stand in here because there are some mobs that do AoE FDs. Uh and this will literally just makes you stand right back up. Easy peasy, right? Now the rotation itself is multibind, and if you don’t know what a multibind is I I’ll mention it a millionth time now. Uh your hot bars, every key is bound to the same button. So you push one button and any of these buttons on the thing that are all bound the same will activate. Uh this allows me to play my characters with one button. One finger to rule them all, if you will. And so the rotation is Rancorous Servant, so our swarm pet followed by Shock of Many, followed by Fickle Pyroclasm Scorching Sands and Bolt of Molten Dross. Now I have these in this order uh because this is seemed to like when I was doing my testing it seemed to be the best for getting them all to land. Uh now the idea here is that you want to do your swarm pet and then then many, right? So this is both my Mages are set up the same, so they’re both going to send their pets, so that’s one pet each, that’s two. Both are going to send their swarm pets, that’s four, right? So that’s at least four pets on the mob. Now if Host of Elements and Servant of Row up that you know the number goes up to six to what? So four to six, seven nine uh then 10, 11 pets I believe on the on the mob. Uh give or take plus uh the Enchanter pet will be another pet that goes on there at all times, and then the Wizard uh it its two little swarm swords that go out and then if I do debuffs, the wizard will have another pet also. So, there’s there’s there’s a lot of pets going on. And so, that that buffs that spell and so, I want shock of the many to be cycling as much as possible because it is the biggest nuke and it’s right after the swarm pet to get the biggest damage. I don’t care about any of these these other three spells as long as I get shock of the many off, right? Uh, then we go into host developments >> [music] >> which is uh the three swarm pets, servant of row which is the giant level 81 uh fire elemental that nukes. Then we have turn summoned which uh like in the multibind, it doesn’t affect you in any way, but if it’s a summoned mob, right? Like let me see if I can Let me do it with this guy just in case you crash. Uh, half the time I click on these things and I crash uh to desktop. So, if we go here body type >> [music] >> and if we make him a construct, right? And then I come back over here, I should be able to click turn summon on him. Of course not. Uh, elementals. All right, did I what did I what did I miss here? Is there an elemental body type? There is not. What Okay, well. The concept is is this spell does nothing when it’s in the multibind, right? I can click it all day, it’s not going to slow you down. But if my target is an elemental and it does uh you know, it’s it’s that. So, it will do 4,000 damage. That’s a huge nuke, right? Like if you think about it, my my bolts like we go right here. That’s 4,000 damage. So, I’m getting a free every 5 minute >> [music] >> uh bolt against summoned. Now, there is a 5% chance that that will do 32,000 damage. Now, you’re going to be like, “Oh, that’s not that much, right?” This is just like straight up kills mobs. Like especially when you get to the higher ranks of this like the the next rank at level 99 is 128,000 18,000 nuke. >> [music] >> Right? If you’re fighting the summoned, this is going to drop someone to the ground, right? It’s it’s a very nice uh addition there. So, I keep it like here at the end of my multibind, not a big deal. Uh, then I have companion of necessity which summons another pet that just does taunting. I don’t know if it counts for the shock of the many. It probably does. Um, but it’s mostly here to open the gate uh damage on the tank, right? My tank is undergeared at the moment, so I have taunt on both my water elemental pets which allows me to take a round or two of damage on the pet instead of taking it on the paladin which can actually be a lot of damage. I think we’re going to hit for like two to 4,000 right now, so it’s it’s pretty nice when Let me see here. What is his hit points right now? I mean, he’s got 148,000 right now, but he’s got every he’s got like best buffs in the game. Uh, so I think he’s about 30,000 hit points uh without buffs give or take. So, >> [music] >> uh it’s it’s pretty significant when you’re hitting you know, you have 30,000 hit points and get hit for 4,000, right? So, it’s pretty big. And then at the very end, we have Molten Orb but just in case that actually wants to go off. All right, so it is a rotation. Uh, I do have all these blank spaces because I know they will be filled up eventually uh and stuff like that. But so, that’s the everyday spells and everyday rotation, right? We do have some other other spells, right? You want to have burnout on your pet at all times. That’s a pet haste. [music] You want to have ice flame uh tenement, whatever the current level version of that is on your pet at all times. That gives him a absorb so he can tank a little better, right? Uh, you want to have your damage shield out on it at all times. You want to have whatever damage shield you can get. Uh, if you’re if you’re on a server and there’s level 130s, you can get 152,000 damage shield, right? It’s insane. Uh, it makes it unplayable in all honesty uh on some content because you the damage shield just kills everything before you can do it. But uh as you get to the higher levels, it’s not as you don’t even notice it. Uh something to keep in mind there. You want to have your pet’s aura on at all times. This one’s wrath strength. It increases the pet damage um by like 10% or something like that. And I believe it does all pets, but I can’t remember if that one does or the level 85 one does that. Uh I don’t have I don’t have it pulled up right now. And then uh I do summon crystal belt uh to put a belt on him. Uh summon prime armis. I don’t know if these are current level, but these are what I was doing. And then summon a mocha uh as the mask. These are just things I do sometimes, but I do not always do them. And these buttons allow me to just literally push the button and [music] create it, right? Let me see here. What am I What did I type wrong on that? Why is it not working? Is it already memorized? No. There, let’s change this to 12 cuz I don’t like things switching those. There we go. Can I not cast right now? What is going on here? Oh, the spell ID is wrong. All right, let me fix that real quick. So, this is you know >> [laughter] >> thing things going wrong, right? Like you know, like I I test most of this stuff, but uh there’s so much that it doesn’t matter sometimes. All right, utility. Miscellaneous. Do we not have the spell yet? Could have sworn I had this muzzle of mocha. What am I missing? So, definitely like you would you got to double check these things, right? I I typically do, but I don’t know why this one doesn’t work cuz I’ve summoned it before. Is it this one? Summon muzzle of mocha. Oh, I see what I summon’s not in there. There we go. There, perfect. Now, this will automatically summon the item and put it in my bag, right? Since it’s uh like the way I the way I do my buffing and all my stuff is I I click the button and I switch to the other character right into it to push another button. And it’s there. It’s on my my thing and then it gets auto inventoried. Uh and then there it is. And then I can just hand that [music] over to my pet like so and voila. Now, it would be nice if pets had their own tab kind of like how the mercenaries did and that would you know, that would be fantastic quality of life change for the for mages, but uh you know, we don’t have that, so. You you get what you get, all right? So, that’s that. That’s all those. That’s all that. I do have a tiny pet one. Uh like eventually uh we will get tiny companion on the pet earring. Uh and then I can just spam that to do that. But it is summon tiny companion. Uh eventually it becomes an AA, I believe. So, might help there, too. All right, now we need to talk about our burn and burn burn. All right, so I do silent casting followed by companions uh fury which is frenzy burnout right here. So, silent casting lowers our aggro on everything we do for like the next 2 minutes or so, I think. I think it’s 2 minutes. Let’s check here. Uh, it’s 1 minute right now. >> [laughter] >> Two uh so, you get 1 minute of you know, pretty much free casting. Uh, frenzy burnout will increase our pet’s damage significantly, right? This will be crazy damage on the pet. So, he becomes crazy guy doing a lot of damage. I do I also pop shielding right after that to ensure that my pet does not die. >> [laughter] >> Uh, this will he will you know, not take any damage. He is taunting, so if he’s doing more damage and taunting, I is my pull aggro. Uh, it’s it’s kind of hard to say. Uh, then we have heart of the frost stone which uh absorbs incoming spell damage, melee damage. So, it just lowers the chance of getting hit. And then we have heart of the uh skyfire which increases the base damage of our spells by uh 1 to 9% and uh reduces the hatred by another 50%. So, it’s nice there. And then uh go to burn two which is not populated yet. Soon soon it will be. Uh, but that is currently the burn right there. We do have buttons for call a hero, perfect invisibility, summon companion, and elemental form. You want to make sure you always have elemental form on. Uh, it is a nice little buff. You can see here, it is you know, stats, mana regen, health, stuff like that. It’s definitely very good to have. It It doesn’t seem to ever go away. You die, it’s still there. So, it’s like a fantastic buff because it never goes away. Uh, it will turn you into an elemental. Uh, I blocked most of those, so I don’t actually turn into it anymore, but uh it is what it is. Now, let’s talk about gear. Uh, the best gear you’re going to get is probably elegant, right? [music] Like elegant defiant is where like the the the top end of defiant, right? At this point, this is the like the last tier of defiant, right? Uh, now you do have an option uh for gear. Uh, there’s a few. I would recommend if you are like solo or you’re not you know, you’re not boxing a bunch of characters, go and do the Seeds of Destruction quest here. Get some Paragon armor. This is the best stuff you’re going to get for level 75 to 80, right? This is equivalent to House of Thule tier one gear. Uh and uh it’s very good, right? It is It is out of era for the Seeds of Destruction expansion. Let’s just say that. This will uh definitely give you a nice boost in your play. Now, uh you can also go if you if that’s too hard for you uh basically you you can get the Heroes version, uh which is just, you know, slight It’s I mean, like if we look at this, right? Elegant is 249. This is 374. This is 861 hit point, right? You can definitely tell uh the difference there. Now, I I I found it easier to do the Seeds of Destruction stuff in all honesty. Uh I was able to do it solo it uh between 75 and 80 on a monk and a necromancer. Uh so, I don’t think you any any class would have any real trouble with it. Now, if you are boxing six characters like me and you have the ability to have a tank that does not die instantly, I would say just jump straight into House of Thule and start at tier one and work your way through it. Uh where is it? Yeah. The Fear Rot. Go kill all these names. They’re very much perma up on every server. Uh and then the servers that have bonus rares are It’s going to be up in a few more. They drop uh they drop the armor tokens, they drop weapons and stuff like that. This is going to be the best bet for getting some quick upgrades in all honesty. Uh but that’ll get you into, you know, to level, you know, 80 to 85 gear and then you can stay in House of Thule all the way to 90. Uh you have to go upgrade the gear like the visible stuff. So, the uh head, chest, legs, whatever. Uh those have to be upgraded from tier to tier uh by killing names. You get little to sphere tokens and stuff like that. I don’t think I even have any. But uh you uh you do that, you can upgrade that. Now, you can also buy the tier four stuff uh with Marks of Valor. It’s level 90, though. Uh from the Gribbles merchant in uh Western Karana. And uh you can buy uh I think Underfoot armor at level 85 and some other stuff at level 75. So, there’s definitely some options for gear uh for this level. Uh but that’s that. The most important item is the earring and followed by the arms. Uh obviously my arms are level 60, so they’re terrible. But if you have uh what character is this? I should over here. So, if you have like modern uh gear, where is it? K equipment flame weavers, yeah. So, this is This is current level gear, right? But what you’re what I’m we’re looking at is this focus. Uh about I think it’s about level 85 or so, all the uh armor starts getting these focuses on certain spots, right? And the arms is where the mage gets the fire bonus, right? This is So, this adds an extra what? 165% to my damage. So, uh Yeah. I read that wrong. So, this adds an extra 165% to my fire damage over time, which don’t doesn’t really exist for this character. And it adds 31 to 35% extra spell damage, right? So, definitely [music] nice there. So, you want to make sure you get the arms, the helmet, I believe, is magic. So, you’re going to want that one also. So, the earring, the arms, and the helmet are going to be your best bets for focus items. Obviously, the ones with like, you know, spell range and all that stuff are all good, but those are all pretty much basic on all the gear. All right. So, that’s that’s the mage, right? Like all I all I really do is I walk over here and I spam five. Like that’s all I do. I spam five over and over again. All my characters activate via IS Boxer at the exact same time and you can see there we’re What do we have? There’s a bunch of pets on there. And the Fickles like obviously going to give me some trouble while I’m doing this, right? Uh you can see there we’re getting some nice damage. Now, this this I think this thing’s like resistant to magic or fire or something like that. You can see my spells are getting resisted. And you can see like that, so. Works about Like I don’t like using combat dummies for anything other than demonstrating this right here. But you can see all the all the all the things get hit. Everything goes. Uh Shock of the Many doesn’t land because it just doesn’t land on the stupid combat dummy. We’ll uh we’ll be doing a follow-up video here. We’ll go kill some stuff somewhere uh level 80. Maybe we’ll go uh maybe we’ll go like House of Thule tier one. We’ll just mess around there for a few minutes uh to get some parsing and stuff like that. But definitely uh no big issues, right? Like this is optimal. We’ll see some real DPS in the next video, but uh that is that is it. That is like how I play this character. There’s not much to it. It’s very simple. Uh one of the more simple classes. I would say the wizard is the only thing that’s that’s more simple than this. That’s just because you don’t have to worry about the pet mechanic, but uh definitely uh a class. So, if there’s any questions or comments, I know I’ve made a million how I play my mage videos over the years and each one I think gets slightly better. I change something here, I change something there, and I feel like they get better and better each time. But I literally just did the 130 mage, so I’m kind of kind of sticking to that path. So, if you’re, you know, if you’re playing already playing high-level mage, go watch my 130 mage mage video. That’ll probably give you a little bit of insight where this character’s going and all of that, but uh that’s that. If you have any questions or comments, leave them down below. If you like this If you like this video, like it. Uh if you really like it, subscribe to the content. I I post a lot of these videos and whatnot. Hopefully you enjoy them. Thank you very much for watching. Please have a fantastic day.
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